80

Hitman: Absolution

released on November 20, 2012

Hitman: Absolution follows Agent 47, deadliest assassin, you have the ability to blend into your environment, kill with nothing but your bare hands and create a weapon from almost anything. Betrayed by those he once trusted and now hunted by the police. This game introduces an online option to the series, where players can create their own missions for other players to complete. In addition, the game features "instinct mode" which allows 47 to predict enemy patrol routes, much like the "sonar vision" that was featured in Tom Clancy's Splinter Cell: Conviction. Hitman: Absolution combines much-loved classic gameplay with features never seen before in the Hitman franchise. Pick up the game and become the world's most lethal assassin.

Platforms: PS3PC360
Developer: Io Interactive
Publisher: Square Enix
ESRB Rating:

Hitman: Absolution reviews

Platform:
  • 100

    G4 TV

    (platform: 360)
    Hitman: Absolution is a triumph, top to bottom. Fans of the series can look forward to the best entry yet, without question.
  • 100

    X360 Magazine UK

    (platform: 360)
    A study in pure, unadulterated excellence.
  • 96

    NZGamer

    (platform: PS3)
    An excellent game with an almost Grindhouse film aesthetic to it.
  • 93

    Play UK

    (platform: PS3)
    It's still a bit rough around some edges, but there's no denying the scope, intelligence and passion poured into Hitman: Absolution. IO has made quite possibly the best game in the series and easily one of the best games on PS3.
  • 93

    ZTGD

    (platform: 360)
    For new players, the systems in Hitman can take some getting used to. Once acclimated, my only real problem was deciding how I wanted to take out my target. With the incredible number of options, it's possible to play the same level multiple times, in a completely different way each time. Add to that the user created challenges, and the result is a fun game that has tons of replay value. With five difficulty settings, the game will appeal to both hardcore stealth fans and casual gamers alike, and it's a terrific package that anyone can enjoy.
  • 93

    ZTGameDomain

    (platform: 360)
    For new players, the systems in Hitman can take some getting used to. Once acclimated, my only real problem was deciding how I wanted to take out my target. With the incredible number of options, it's possible to play the same level multiple times, in a completely different way each time. Add to that the user created challenges, and the result is a fun game that has tons of replay value. With five difficulty settings, the game will appeal to both hardcore stealth fans and casual gamers alike, and it's a terrific package that anyone can enjoy.
  • 90

    GamingXP

    (platform: PC)
    Hitman: Absolution brings the stealth-fun back into the shooter-infested games universe. Of course you can shoot your way through the levels, but that's nothing compared to sneaking, knocking out guards, dressing yourself as the enemy and slowly walking through the level. The gameplay allows you to let your creativity flow and end the contract as you want it to end. That is the reason why the Hitman franchise is so successful.
  • 90

    GamingTrend

    (platform: PS3)
    Stealth is my genre, and from sneaky signature kills to spectacularly horrifying 'accidents', nobody does it quite like Agent 47.
  • 90

    IGN

    (platform: PS3)
    After several years of increasingly totalitarian games where you're very much following a pre-determined path, it's nice to have a game that doesn't just encourage improvisation; it requires it.
  • 90

    Playstation Official Magazine UK

    (platform: PS3)
    This is a fantastic package - a dark, witty tale of death and retribution that can be whatever you want it to. It captures the ebb and flow of tension that stealth games forgot about years ago, but presents it in a way that feels utterly contemporary. [Dec 2012, p.88]
  • 90

    Playstation Official Magazine Australia

    (platform: PS3)
    Hitman: Absolution absolutely nails the modern gaming trope of presenting oodles of gameplay choice. It would be an insult to polarise Absolution into 'stealth' or 'action', where the real beauty of the game is found in the fertile grey area in between. [December 2012, p66]
  • 90

    Gamereactor Denmark

    (platform: PC)
    Competitors, pack away your tomahawks and rats and magic mumbo-jumbo. Hitman is still the king of sneaky assassins.
  • 90

    Vandal Online

    (platform: PC)
    It's complex, can be played as many times as we want and there are so many possibilities we couldn't ask for something better. Some may say there's little evolution compared to the previous episodes, but one way or another, we think it's one of the best games we've played this year.
  • 90

    Hardcore Gamer Magazine

    (platform: PC)
    Even with its imperfections, Hitman: Absolution is a magnificent achievement that goes well beyond expectations and will lead future stealth action titles into a better tomorrow.
  • 90

    Everyeye.it

    (platform: 360)
    One of the best stealth experiences in this generation. Great freedom comes from a sandbox structure that allows the player to decide how to take out his targets. Multiplayer gives a boost to duration and add some extra flavor challenge.
  • 90

    XGN

    (platform: 360)
    Hitman: Absolution is compelling to passionate fans as well as new players. It is the assassination game everyone was waiting for. Move over Corvo and Connor, it is Agent 47's time to stand on top.
  • 90

    Meristation

    (platform: 360)
    Hitman Absolution is one of the best stealth games in last years. Great campaign, full of content and superb graphics in the return of Agent 47.
  • 90

    Game Revolution

    (platform: 360)
    If you're new to the series, there's plenty of warm water here to sink into, but franchise stalwarts need not worry. Agent 47 is as cunning, deadly, and silent as you want him to be; it just so happens that purist players will also be the most rewarded. Regardless your level of experience, Hitman: Absolution scratches a very specific itch, one that involves a butterfly knife or possibly an accidental electrocution.
  • 90

    GamesRadar

    (platform: 360)
    Hitman's temporary hiatus did worlds of good for the franchise, and Absolution is one of the strongest entries in the series to date. It shows true evolution, moving Agent 47 forward and playing up his enhanced abilities well, both when it comes to hitting a well-placed shot to the head of a scummy target or stealthily moving through a building full of police.
  • 90

    Games Master UK

    (platform: 360)
    On the right difficulty setting Absolution is Hitman at its cleverest, funniest, twisted best. [Christmas 2012, p.63]
  • 90

    CD-Action

    (platform: 360)
    Absolution throws down the gauntlet –it's difficult but extremely rewarding and never malicious or unfair. It offers great freedom, looks terrific and is packed with huge number of optional tasks and challenges. I spent 15 hours with Hitman but that's just a beginning – I'll be definitely coming back for more. [13/2012, p.30]
  • 90

    Official Xbox Magazine UK

    (platform: 360)
    Everything about the world revolves around entertaining you, whether it's the wide scope of murder-options or the amazing dialogue in between. Whatever kind of killer you decide you want to be, Absolution is an unmissable hit. [Dec 2012, p.68]
  • 90

    MondoXbox

    (platform: 360)
    Hitman is back and is in great shape. Io Interactive delivered a game suitable to both hardcore fans looking for a challenging experience and new players, thanks to the many options in difficulty and features set; this adds to an highly cinematic experience with a mature story and interesting social features. Probably the best game in the series and one of this gen's best stealth games.
  • 90

    Planet Xbox 360

    (platform: 360)
    Contracts is a huge addition, and one that'll add months of replay value long after you complete the single player mode. Throw in a "killer" presentation and you've got one of the year's most surprising sequels.
  • 90

    Armchair Empire

    (platform: PC)
    Hitman: Aboslution is as close to being a gritty Roger Moore era James Bond reboot as you can get without infringing copyright. It has just the right amount of "whackadoodle" nonsense to qualify as a "Spy Who Loved Me" spin-off adventure.
  • 90

    LEVEL (Czech Republic)

    (platform: PC)
    Polished in every aspect Hitman: Absolution is a perfect example of a complex game without compromises. Great successor of the popular series.[Dec 2012]
  • 90

    Hyper Magazine

    (platform: 360)
    A meticulous, engaging game and accomplished sequel that improves upon its predecessors in an organic way series fans will appreciate. [Jan 2013, p.55]
  • 90

    GRYOnline.pl

    (platform: PC)
    A follow-up that doesn't disappoint. What's more - it's simply a great game that should appeal to the veterans of the series (they can stop worrying about their favorite bald-headed assassin), as well to those players about to meet Agent 47 for the first time. The finished product is not only very complex, but extremely playable thanks to great freedom and rich content that provide high quality fun for hours.
  • 90

    PSM3 Magazine UK

    (platform: PS3)
    Crucially, it's great fun, and you'll want to play Absolution through more than once. [Christmas 2012, p.90]
  • 89

    Gaming Nexus

    (platform: PC)
    While Absolution doesn't provide any original or groundbreaking new features with its debut in the high-definition era of gaming, it does succeed at becoming a solid entry in the Hitman series of games.
  • 88

    Multiplayer.it

    (platform: PS3)
    Absolution has a good longevity and it's a great challenge for the most expert players too. At the same time it has several flaws, starting from the savegame system to the lack of a proper artificial intelligence. However it remains an extremely good stealth game.
  • 88

    Game Informer

    (platform: PS3)
    The levels are sprawling, gorgeous, multifaceted playgrounds to hunt down and kill your targets in, and feature some of the most impressive crowds seen this generation. [Dec 2012, p.98]
  • 88

    PC Games (Germany)

    (platform: PC)
    Quotation forthcoming.
  • 88

    Game Over Online

    (platform: 360)
    Absolution is a fantastic addition to a series that defined a genre last generation, and I can't wait to see what they come up with for our favorite bald assassin moving forward.
  • 87

    GameStar

    (platform: PC)
    Quotation forthcoming.
  • 86

    Cheat Code Central

    (platform: PS3)
    Despite being a strictly single-player experience, Absolution packs more replay value into its two game modes than most games would do with five. It has its fair share of deficiencies-a goofy narrative, okay gunplay, a few bugs here and there-but overall, Absolution is a game that demands you explore its nuances over and over again.
  • 86

    Console Monster

    (platform: 360)
    In closing go and pick this game up. With the flood of FPS's we have seen and the huge amount of titles launched before Christmas, Agent 47's return should not be overlooked. There are two games I would recommend this year and Hitman: Absolution is one of them. A really enjoyable game that offers hours and hours of replayability whether through leaderboards and challenges in the campaign, or through the very awesome and cleverly conceived Contracts mode.
  • 85

    PSX-Sense.nl

    (platform: PS3)
    Hitman is back and we couldn't be happier. The lack of a competitive mutiplayer is regrettable because of the high gameplay potential, but overall this is a great continuation of 2006's Blood Money with improvements all over the board. Welcome back, Agent 47. We sure as hell missed you.
  • 85

    Destructoid

    (platform: 360)
    Offers refinement of a beloved series in many ways, boasting more visual pizzazz than most anything releasing this year and a well-paced story which features a good share of weirdness without attempting a scope beyond its means.
  • 85

    Polygon

    (platform: 360)
    It's not as cerebral as Hitman: Blood Money. But that doesn't stop Hitman: Absolution from being a smart, unique action title, and a hell of a lot of fun.
  • 85

    3DJuegos

    (platform: 360)
    Hitman: Absolution is an enjoyable and unique stealth-action game with amazing visuals.
  • 85

    SpazioGames

    (platform: 360)
    Hitman: Absolution is an intelligent and finely-crafted game that remains faithful to the series.
  • 85

    JeuxActu

    (platform: PS3)
    The deadliest bald man in the videogame universe is back in a new episode which strikes hard. Hitman Absolution doesn't revolutionize the roots of the series' concept, but it manages to rejuvenate the method. Beautiful and clearly cinematic, Io Interactive's game gives to the player a great amount of freedom despite some A.I flaws. Thanks to its impressive lifespan and its entertaining multiplayer mode, Hitman Absolution is a member of the end-of-year greatest games.
  • 85

    Official Xbox Magazine

    (platform: 360)
    Absolution has the pacing and exotic set-piece locations of a James Bond film, which seems appropriate given that 47 is essentially Bond stripped of his smirk, gadgets, and vices.
  • 85

    InsideGamer.nl

    (platform: 360)
    Hitman: Absolution reaches out to a broader audience with some new features, but manages to stay true to its nature. Some new features, like badly placed checkpoints and mission structure, sometimes ruin the game, but the mission offers an amazing amount of killing options you'll be surprised in a positive way more often than in a negative.
  • 85

    Impulsegamer

    (platform: 360)
    There is definitely a different kind of fun to be had in Hitman, and it's one I highly recommend.
  • 85

    Canadian Online Gamers

    (platform: 360)
    Absolution is not flawless as the AI has some occasional odd issues and portions of the mission design can be questionable. The narrative also struggles a bit at the end too, leaving some storyline gaps that could use some conclusion.All in all however, Hitman: Absolution is a technically sound title that brings back what players fell in love with in the first place, while simultaneously bringing forward new mechanics that work in harmony with the old.
  • 85

    Worth Playing

    (platform: PS3)
    Hitman: Absolution proves to be another notable entry in the series. It may house a ho-hum plot, and you'll hate just about every character you come across, but the open nature of the approach is good enough that you'll overlook those blemishes.
  • 84

    PSX Extreme

    (platform: PS3)
    The set pieces are fantastic, the audio features some of the best highlights you'll hear this year, and there's plenty of player choice/freedom available in most missions. The difficulty is just about right (even though Agent 47 is a little too resilient, in my opinion) and fans of the series should be happy.
  • 84

    Official PlayStation Magazine Benelux

    (platform: PS3)
    When the AI fails, the world loses its credibility and that's a shame. Because this is a world so beautiful you'll want to believe in it. Thanks to the Glacier 2 engine, you'll be drooling all over your controller when you're standing in the middle of a gorgeous desert plain. [December 2012, p.48]
  • 84

    Pelit (Finland)

    (platform: PC)
    Hitman Absolution sure isn't the classic free-range Hitman, but in its limited way is a pretty entertaining, very pretty sneak'n'shoot. The worst problems are the plot and non-working disguises. [Dec 2012]
  • 83

    Xbox360Achievements

    (platform: 360)
    Hitman: Absolution is the sequel to Blood Money that fans have been itching for. In terms of game mechanics it's the best Hitman that IO Interactive has ever created, although the lack of inherently unique settings is a disappointment. That said, IO has more than made up for that with the brilliant asynchronous Contracts mode, adding replayability to a single-player game in the most smart and stylish way.
  • 82

    4Players.de

    (platform: PC)
    It's the multiple approaches to a problem and numerous ways to reach your target that define this experience. This fifth Hitman is the antihero's best adventure yet.
  • 80

    Push Square

    (platform: PS3)
    Hitman: Absolution represents a stellar return for Agent 47, incorporating the best elements from previous titles, while also experimenting with plenty of new ideas. Some of the additions are a little rough around the edges – the narrative stumbles over its ridiculous characters, and the checkpoint system discourages experimentation – but it's still a refreshing experience that challenges your thinking and rewards perfection.
  • 80

    Digital Chumps

    (platform: PS3)
    Even with trial and error style gameplay falling out of style, Hitman: Absolution makes absorbing and learning every last detail attractive and engaging. This point of entry is technically more flawed, but it's potentially more interesting for skilled and patient players. You try, you fail, and in time you maniacally celebrate the payoff when it all finally falls into place. It's easy to forgive Absolution's flaws when that process works so well.
  • 80

    Gameblog.fr

    (platform: PS3)
    A great stealth game that suffers from a few annoying flaws. The 20 rather long missions it offers are inconsistent quality-wise, making the fan constantly switching from frustration to utter delight. But these moments are so delicious that we eventually want to forget about the game shortcomings (odd difficulty balancing, perfectible AI, sequences that can't be dealt with without gunfights). In the end, we are particularly pleased to reconnect with this subtle and original gameplay from past Hitman games, the many different ways to kill a single target, and of course all these humor-filled dialogues and situations. You have to play it if you like stealth games.
  • 80

    Metro GameCentral

    (platform: PS3)
    In many ways Absolution is as effective a franchise reboot as we've ever seen, retaining almost everything that was good about the originals and while making the game more accessible for new players. It also has most of the same problems, or at least swaps them out for new ones, but maybe that at least will convince sceptics that IO hasn't sold out.
  • 80

    Gamer.nl

    (platform: PS3)
    In essence Hitman: Absolution is still the stealthy murderous game you know. As usual there are dozens of ways to take out your targets, lots of disguises to wear and the environment can be scaled and used the way you want to. It's also as hard as you remember it, but doesn't linger in the past mostly due to an increased focus on action and it being easier to play and. Graphically the game looks wonderfully dark, the interface has been completely redone and Agent 47 is easier to control than ever. The artificial intelligence leaves something to be desired, but aside from that Absolution is a fine Hitman-game.
  • 80

    Playstation Universe

    (platform: PS3)
    A fun approach to the assassin genre that gives players plenty of options to progress through levels, dodge the police, and eliminate targets.
  • 80

    EGM

    (platform: PS3)
    Hitman: Absolution features plenty of smart new features and tweaks that modernize the franchise without abandoning the essence of what made it great-but the new save system is awful enough to undo a lot of that good.
  • 80

    Playstation: The Official Magazine (US)

    (platform: PS3)
    The sheer number of unlockables and challenges adds tons of replayability to a game that already demands multiple playthroughs. [Holiday 2012, p.74]
  • 80

    NZGamer

    (platform: PC)
    Hitman: Absolution falls short of the mark because it's trying too hard to be something it isn't. Hopefully next time IO Interactive lets Agent 47 get back to what he does best. And that's not saving damsels in distress, running from the cops, or fighting "sexy nuns". Instead, it's killing people - cleanly, quietly, and without any unnecessary fuss.
  • 80

    Games.cz

    (platform: PC)
    The new Hitman delivers what he promised. He's a worthy opponent to Corvo from Dishonored. There is no other stealth action game with such a fantastic presentation and a cinematographic approach. The gameplay is almost as good as in the previous instalments; however, it's a pity the story is weak, the ending is rushed, and the AI is not compelling.
  • 80

    Gamereactor Sweden

    (platform: PC)
    A change towards a more action-oriented genre, but that's a good thing.
  • 80

    games(TM)

    (platform: 360)
    It's a compelling return to form, featuring some of the series' most well crafted, inviting and testing stages, and while much has changed in the six-year interim, you'll be pleased to hear that Agent 47 hasn't.
  • 80

    Digital Spy

    (platform: 360)
    Hitman: Absolution does have a few flaws, but these certainly don't take away from what is a polished and in-depth package that turns killing into a fine art. Hitman purists may decry the latest title, but in our opinion the balance between stealth and action is just right. Most importantly, you feel that you always have the freedom to bring death in any way you choose. The world is your oyster; now go kill in it.
  • 80

    Joystiq

    (platform: 360)
    There are some bugs and the story is disappointing, but it says a lot about the experience that I was able to quickly shake those things off and keep replaying levels or building contracts again and again.
  • 80

    Eurogamer Italy

    (platform: 360)
    Hitman: Absolution is not a masterpiece, a game without flaws, but is still one of the greatest stealth games of the year, an excellent mixture of the classic Hitman formula plus brand new mechanics. And the Contracts Mode is really funny, especially for the hardcore fans who need a higher level of challenge.
  • 80

    Eurogamer Portugal

    (platform: PS3)
    Hitman: Absolution is a good game, and a proposal that will satisfy players who prefer a good dose of strategy and observation, but it has some flaws in terms of artificial intelligence.
  • 80

    Giant Bomb

    (platform: 360)
    Longtime Hitman fans will undoubtedly be put off by some of the changes Io has made here, but if you're willing to dig a little deeper, you'll find a game that's as rewarding as any Hitman prior.
  • 80

    Toronto Sun

    (platform: 360)
    Ultimately, Hitman: Absolution marks a faithful, gorgeous and only occasionally maddening return for a series that's been gone far too long. It may have trouble finding fans among twitchy gamers with short attention spans, but guns and brains should never be mutually exclusive. And those kids can get off my damn lawn.
  • 80

    PlayStation LifeStyle

    (platform: PS3)
    It's not perfectly executed, but it comes damn close.
  • 80

    PC Master (Greece)

    (platform: PC)
    Despite the deviations and minor shortcomings, it remains true to its roots. It just brushes them aside for a while, just long enough for it to tell its story- a story where the traditional contracts and other usual components just wouldn't fit. [January 2013]
  • 80

    The Globe and Mail (Toronto)

    (platform: 360)
    An enjoyable rarity among games these days: it rewards patience and, rather than tacking on a standard online multiplayer mode, it instead encourages replay through steadily ramping difficulty levels that are themselves increasingly more satisfying.
  • 77

    ActionTrip

    (platform: 360)
    With all its fancy visuals and some properly directed cinematic moments, in addition to all the features packed into the solo mode and multiplayer mode, Hitman: Absolution can still get tedious.
  • 76

    Absolute Games

    (platform: PC)
    In theory, every new idea introduced in Hitman: Absolution is a good one and, technically, should make a Hitman game more enjoyable. But the reality is that when combined, Absolution's overbearing story, "Instinct", over-reliance on scripted events and a weird checkpoint system take a lot of fun away.
  • 75

    GamesBeat

    (platform: 360)
    Drifts too far from the franchise's sweet spot. A lengthy campaign offers plenty of opportunities for diabolical fun, but the stealth mechanics feel like a string of bad decisions, and a lack of pure assassination missions - exactly what the franchise built its fame on - doesn't help. Most telling, this isn't the Hitman I'll revisit for years to dig out all its secrets.
  • 75

    GameSpot

    (platform: 360)
    Not every method of murder is as satisfying as you'd want, but Absolution plays well and looks sumptuous.
  • 75

    AusGamers

    (platform: 360)
    This may sound like Absolution is a bad game. It isn't – it's just a bad Hitman game. Features bleed from other games and the bizarre need to position Agent 47 as an action man with feelings and a rough moral code has diluted its identity. That said, there is deep replay value, both in the single-player and Contracts modes.
  • 70

    Gameplanet

    (platform: PS3)
    At times, Hitman: Absolution shines: a perfectly planned and executed assassination provides genuine player satisfaction, an overheard conversation at a train station makes the player feel part of a larger world, or a moment of frantic improvisation when discovered to evade pursuers or silence a witness can be generally thrilling. It's just a shame then that a hefty chunk of the game is padded out with material that isn't nearly as enjoyable.
  • 70

    IncGamers

    (platform: PC)
    A series entry that puts pure stealth above silent slaying; afflicted by segmented levels and weak cinematic aspirations, but buoyed by an impressive Contracts mode.
  • 70

    Eurogamer Germany

    (platform: PC)
    The campaign has some weaknesses pertaining to the story and the maps, which are a bit too small for their own good. Also, I would have liked a few more clever kills and more options to follow through on my insidious plans. All in all, though, this is a typical Hitman game with quite some technical chops and solid gameplay.
  • 70

    GameSpy

    (platform: PC)
    Still, there's a huge gulf between disappointment and betrayal, and I did ultimately enjoy Absolution for what it is -- a game that still carries the torch of the Hitman series, but chooses to carry it down much less interesting roads.
  • 70

    Strategy Informer

    (platform: 360)
    To be honest, Absolution is a bit of a weird game in general – if you take various components individually, there are a lot of fun and unique elements to the game. Start to look at it as a whole product though, and you can't help but feel as emotionally detached as the people you end up killing. It's way more narrative driven than any of the previous games, and that has a natural effect on where you go, and what you do when you get there.
  • 70

    Machinima

    (platform: 360)
    A game with an identity crisis trying to be too many things to too many people. It's more successful than it should be but ultimately the entire package is brought down by being pulled in these two polarizing directions.
  • 70

    Gamer.no

    (platform: 360)
    Hitman: Absolution provides a varied and sometimes stellar experience. The joy of creating brilliant accidents is hard to match, but the game can also be very frustrating. Using disguises can be a frustrating experience, and at times you feel very limited in the choices you can make.
  • 70

    Eurogamer

    (platform: 360)
    Absolution is a slick, responsive and mechanically confident game - and on occasions it's one of the most satisfying stealth games in a year that already includes Dishonored - but a range of compromises to Hitman tradition mean it's still going to rub some people up the wrong way.
  • 70

    Edge Magazine

    (platform: 360)
    Contracts redeems Absolution, but it doesn't absolve it. The game has taken a unique formula and diluted it, allowing the fashionable trappings of other stealth titles to intrude upon a series that has always confidently eschewed convention.
  • 70

    AtomicGamer

    (platform: PC)
    Hitman: Absolution's insistence on putting Agent 47 on the run can often get in the way of what made the series so fun in the past, and the lack of a manual save system undermines the kind of goofing around and experimentation that made past games so enjoyable.
  • 70

    Worth Playing

    (platform: 360)
    I loved and hated Hitman: Absolution. It wraps its stealthy assassinations within a slim and challenging margin of comfort. Often, that's due to clunky mechanics that don't share the same kind of experimental freedom as other sandbox games, especially when unexpected glitches can ruin a half-hour of careful exploration. You can expect many hours of gameplay against a detailed backdrop of revenge, murder, and deliciously unsavory characters and comic book-styled villainy. It's not as beautiful a kill as it could have been, but the lengthy contract can still make a compelling argument for giving this wetwork collection a second look.
  • 70

    Eurogamer Spain

    (platform: PS3)
    It's easy to recommend Hitman Absolution, a game that provides chills and emotion although lacks the charisma and polish that you expect from this kind of production.
  • 70

    GameOver.gr

    (platform: PS3)
    An enjoyable addition to the series, Absolution is a complex mix of the old-school series with modern gaming. A few of the changes are hit & miss and some are plain broken, but in the end it manages to offer an entertaining experience for both old fans and younger gamers alike.
  • 70

    Gamestyle

    (platform: 360)
    Overall, Hitman isn't a bad game, in fact it it is hard to find fault. The main issue is that it is a Hitman game and the main new mechanics and the structure of the story mode take away that feeling you had when playing an earlier Hitman game. If you are new to the series then you will love what is on offer, but fans will be left with a bit of a bitter taste in their mouth.
  • 70

    D+PAD Magazine

    (platform: PS3)
    When playing to its strengths, Hitman: Absolution is a genuinely great game. Overall, though, it feels slightly disappointing, simply because it doesn't spend enough time playing to those strengths.
  • 70

    DarkZero

    (platform: PC)
    It's not a bad game by any means, and it does fix some problems with the controls that plagued previous games, but having the story that essentially makes Agent 47 less of a hitman and more of an espionage hero, makes Absolution a decent stealth game but not a fantastic Hitman game.
  • 69

    GameTrailers

    (platform: 360)
    Rather than encourage you to engage this striking world as a real place with coherent rules and consequences, you're asked to internalize its shortcomings and game them mercilessly. When it truly makes good on the open-world stealth thing, it certainly has its moments, and nowhere is this more evident than in the Contracts mode. But even in these cases, its flaws are merely papered-over. If you mean to accept this contract, bear in mind the numerous potential complications.
  • 66

    PC Gamer

    (platform: PC)
    I desperately hope the reaction to it is strong enough to convince the developers to change direction, because I couldn't stand to watch the series die like this.
  • 60

    PC PowerPlay

    (platform: PC)
    Absolution shows the developer is capable of presenting Hitman's systems with a previously-unknown cinematic gravitas without resorting to scripting and cutscenes. Yet, the majority of Absolution sacrifices its full potential for the wrong kind of storytelling.
  • 60

    Guardian

    (platform: 360)
    The best thing one can say about Absolution is that it's impossible to feel ambivalent about it; players will love and loathe aspects of this game in equal measure. In Absolution, terrible ideas rub up against great ones almost on a moment-to-moment basis, and the end result is a title which is impossible to consider with the same clinical detachment that it's protagonist is known for.
  • 60

    DarkStation

    (platform: PC)
    Hitman: Absolution does stand out from the ocean of gray and brown shooters that populate the market, but not in enough good ways to warrant a recommendation.
  • 50

    VideoGamer

    (platform: 360)
    Occasionally you'll witness flashes of brilliance, glimpses that suggest Io could yet salvage something from this wreckage for its next Hitman game. And then you finish a stage with a tedious quick-time event, snapping the neck of a morbidly obese Danny Trejo-alike in a wrestling match watched by hundreds - astonishingly earning yourself a Silent Assassin rating in the process - and you shake your head sadly and wonder how it all went so badly wrong.
  • 50

    Gaming Age

    (platform: 360)
    I can't really consider Absolution to be a must buy sort of title, but it's worth checking out as a curiosity rental at least. There are elements here that I like, and things that do harken back to the traditional Hitman experience, but this is about as far off the rails as the series has managed to get. Hopefully the next entry tries to reign in the foreign concepts a little more, because this hardly feels like the right direction to take the series in.
  • 40

    Telegraph

    (platform: 360)
    Hitman Absolution is a fascinating case of an error of judgment costing a game its heart. For Absolution, that mistake was placing a focus on a story that didn't need to be told and nobody wanted to hear.
  • 35

    GameCritics

    (platform: 360)
    While there are a few sequences that thrill the way a proper Hitman should, like stalking a dark cornfield or combing Chinatown without being dressed as a chef, these brief glimpses of 47's predatory roots are outnumbered three-to-one by kludgey segments more about duckwalking towards exits than they are about killing professionally. I would imagine that the goal of Hitman: Absolution was to take Agent 47's detailed, methodical gameplay and make it appeal to players more familiar with modern action/stealth hybrids, but all the devs have done is eviscerate their unique franchise with poorly-implemented mechanics and left him to die an awkward, humiliating death.
  • 30

    BigPond GameArena

    (platform: PS3)
    Hitman Absolution is a mistake. Even if in your mind the plot loops all the way past 'so bad it's bad' and back to 'so bad it's good' again, Hitman Absolution has more bugs than a service station meat pie and less direction than a headless chicken. A genuinely fun mode like Contracts can't save that. IO Interactive needs to restart from the Blood Money checkpoint and try again - they screwed up this run spectacularly.

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Hitman: Absolution tweets